If you were not already aware, please read this blog post about changes that are coming. Specifically, the Forums, Message Walls, and Article Comments are being replaced by newer tools. For a detailed FAQ about the Forums retirement, see this post.
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Anyone know why I’m not getting any normal do anymore? I started doing challenger dungeons hands free and then I just stopped gaining normal xp from anything
Just Updated
Hi everybody, have a good day. I have some questions, If anyone know, please help me answer, or just let me know your thinking. Thank you
1.I just want to know this: In a normal attack, if you want the appearance of crit dmg, then you will need crit rate. So, if you want the appearance of piercing dmg(fixed dmg, addition dmg,etc), then you will need what? What factors decide the appearance of piercing dmg?
2. Could two types of damage(piercing dmg and crit dmg) be appeared in a normal attack?
Goes to welcome area, then stays there. I have had to reinstall it multiple times. Problem intensifying.
There is this “Free Arch Transcended Quest” that i cant finished cause i cant understand korean. Can someone tell me what does the quest mean?
Every time I'm doing fortress battle, I see people with +10 on their character and other numbers. Not the allies but the actual character you create. I have a +2 but how can I up that number? I've been searching all over but I don't know how to make it higher. And it says enhance level in my inventory below my character.
Pls help
Hello, I recently bought the jug that gives the character the lvl 99, but I did not receive the rewards of level, in the missions shows still in progress being already in 99 nv, can anyone help?
So I recently finished chapter 4, did everything I needed to, revived my guy every time he died through chapter 4, even though I've completed chapter 4 I'm only level 101 but why am I only level 101?????? I think you're supposed to be at least level 111 after completing chapter 4.
Help pls???!!!
I am happy to announce and present this new template. Please note that all recommendations can still be considered. So please submit any ideas in case you have some (in the comments of any Transcended article)!
Here the benefits!
Infobox
- modern design
- color changes depending on the class
- background card in the background, depending on class
- Icon instead of the raw! Fits more neatly and consumes less data. The raw is obviously always available at [Gallery]
- more information
- just weapons and roles, etc, was boring. So those things are now stylized (ex. roles and class emblems are given as symbols)
- instead, Korean name, main damage type for quick synergy tactics, second/resource bar and release dates etc. We can expand this, so leave suggestions!
- compact
- as compact as it is, it also changes sizes according to the browser or display used, while still maintaining its intended look.
Known bug: some very small displays might see a half-cut infobox. We are working on it.
- as compact as it is, it also changes sizes according to the browser or display used, while still maintaining its intended look.
Stats
- much better position as opposed to the other unit articles. Blends into the infobox
- "Last Edit"
- Actually in the infobox but it ties into the stats:
The information under that parameter will tell visitors from when the stats are or the skills (ex. Lvl. 105 or Rebalance 2.0)
- Actually in the infobox but it ties into the stats:
Skills
- Icons!
- All Transcended articles will feature all their icons. There is no repetition among them and the art is beautiful. It only does the game just to include them! (Key and Deity articles will probably not get Icons, though)
- Wiki Text - Colors!
- Instead of just writing faithfully down what the in-game presents (which is important as the wiki articles are supposed to be an offline/while farming tool to check skills
-> Now: lots of colored text as you are used to from the translation articles.
Buff Icons where icons are needed!
^All these ensure that you have a much better understanding of the skills, and actually grants insight too, considering the buff icon inclusion.
- Instead of just writing faithfully down what the in-game presents (which is important as the wiki articles are supposed to be an offline/while farming tool to check skills
- Skill Details/Explanation
- Will now only pop up beneath the skill description if we wrote one. If not, there won't be a button - economy! (compare: 1st active and 1st passive)
- Cols instead of rows
- We chose the DB-in-game faithful representation of the tabbed skills instead of the table view. Copy pasting should still not be a problem in case you need the skill description text, but this also ensures that the bandwidth does not get needlessly large. Thinking ahead here as upcoming Transcended will have increasingly longer skills
Better source code for Editors
- While the wiki text inclusion will be difficult to get used to as an Editor, the source code is comparable much better in terms of readability and compactness. Check the source code out yourself!
Trivia
- Some Transcended feature interesting skill names/descriptions etc. In case that we find some of the hidden meanings, the passage will be marked with [Trivia X], X being a number from 1-10. In the trivia section, visitors can then read the trivia about that point.
In Mikaela's example, there are a lot of martial art terms used, and the long research about them have been added here as an example.
We hope you are as excited as we are regarding this new really stylish design!
Hey guys! Its cool to be back into DB. (->Why I was away for those that totally missed the memo Thread:12369)
Id like to point everyone of you to this reddit thread Ive created in order to keep on track with everything that needs edits due to my absence.
You can also comment down here to add a new task to the list.
I'm new to the game and I wanted to make a PHY team, and I wonder if anyone has any ally tip or something like that for PHY team.
Thank you :)
And sorry about my bad english
First, thanks for visiting this post. I'll keep it as short as possible.
So in the next few weeks, especially the upcoming one, I'll be blessed if I can even get gome and sleep in my own bed. And currently, what will happen in the following weeks is still written in the stars. At best I'd be able to catch some breath, at worst, it will be just as the next week, but with a lot more at stake. I expect this to continue up to July, at worst. Whatever might happen, what will concern you, the visitor, are those few certainties:
- Some to none edits to articles
- Some to none replies to comments
- All promised tests will be postponed
- Please, still comment. There are other users that can reply, and at worst I'll propely give all of the missed ones a comment once I can
- Blog posts for Korean news will be difficult
- Id honestly like to make them in time, but it will prove fairly hard to manage it.
- If I am unlucky, Flint releases the first Ch5 Patch Notes next week. If that is the case, if the other Editors wont do it, I could at best get Slayteam to make the wiki a summary that I can edit once possible. If not, I could at best give it a run-through, at worst I wont be able to do anything at all.
- If I am fortunate, Flint will release only teasers, which can be added to the latest post, and patch notes once I am (hopefully) a bit more free. A lack of those would do just little harm to begin with
- Id honestly like to make them in time, but it will prove fairly hard to manage it.
This is actually a first for me too. Since this wiki began, Ive actually managed to make at least 1 edit per day. I was always able to constantly work on the wiki each day, so being forced not to, to this extend, is totally new for me too. Thus I felt an announcement like this to be justified, especially with what is currently ongoing in both DBGL and DBKR.
There is nothing I can do about this whole situation, an aplogy is the best I could manage.
I think a "Thanks for understanding" is what should be coming next, right? Id like to add on that a "...and please bear with whatever compromise there will be. Don't hold this against the wiki, please."
I am fairly positive that this will not occur a second time any time soon.
As always, Cheers
In your opinions, who would be a better choice, to get Tinuvian Awakened or to get Arrow Trigger and Lywelyn, then get Dragon Buster Ouranous?