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Forme de Titan
Forme Sublimée
One shot for the kill.
Hypérion bombardier
Hypérion bombardier raw
폭격의 히페리온
(poggyeog-ui hipelion)[i]
Hyperion has been recorded in Yggdrasil's soul as the one who showed overwhelming power.
Classe Archer
Rôle DPS
Principale Bow
Secondaire Quiver
Attribut Principal DEX

Equipement recommandé
Carte
d'aptitude
Ally background card empty
Displaying Dexterity
Carte
double
Dex dual card
& VARYING DAMAGE
Effets d'armes
Commentaire: ATK SPD cards may be considered. Varying damage plays into the RNG kit with his 3rd active for maximum burst.

Equipement recommandé
Carte
d'aptitude
Ally background card empty
Carte
Double
Dex dual card
None
Effets d'armes
Comment:



Evolution

Hypérion bombardier Icon
Déification
SSS Archer
+
Essence Titan

Géant Hypérion Key
Géant Hypérion
Hypérion bombardier Icon
+
Draco Bloodwind Icon
+
Tinuvian le croc venimeux Icon

Hypérion Sublimé Icon
Hypérion Sublimé
Hypérion bombardier Icon
+
Géant Hypérion Key

Aptitudes

Aptitude Effet Temps de recharge
Attaque Normale Instead of using normal attacks, charges bullet gauge and increases DEX, ATK Speed affects the bullet gauge charge speed and charges up to 5 spaces.
(Active 1)
Final Bombing
(Modèle:Physical/Ranged)
Hyperion's bombardment brings chaos to the enemy.
Removes buff to 1 enemy and inflicts 3175% damage, 1 bullet gauge inflicts 950% additional damage. When the bullet gauge is full, it ignores the enemy's DEF and inflicts 100% accuracy along with an additional fixed damage of 2537%.
14 sec
(Active 2)
Ultimate Bombing
(Modèle:Physical/Ranged)
The impact shakes the earth and burns the enemies to ashes.
Inflicts 1914% damage to all enemies and stuns them for 3 sec. 1 bullet gauge inflicts 950% additional damage and increases duration of stun by 2 sec. When the bullet gauge is full, it removes helpful buffs of all enemies, ignores half of the enemy's DEF with a hit of 100% accuracy, and inflicts an additional fixed damage of 1584%.
19 sec
(Active 3)
Load Immediately
Load and... Fire the enemy!
Charges your bullet gauge to max right away and increases ATK by 233% for 16 sec.
28 sec
(Passive 1)
Iron Will
Your iron will makes your body tough.
Your DEF increases by 17%, and STA by 21%.
(Passive 2)
Desperate Determination
Hyperion takes part in the battle with a desperate determination.
Gains Immunity for 13 sec and resets skill's cooldown time, when HP drops down to 60% or lower. [CD: 34 sec]

Aptitude Explication
Attaque Normale [No Damage Type] A bullet is charged everytime Hyperion stomps the ground (animation), but he will not do so in the rate that he would normally attack in. The conversation rate of his ATK SPD with his normal attack charge is unknown, but low.
The DEX buffs can stack up to 5 times and is believed to be around ~2%-5% per stack. They wear off immediatly with the consumption of bullets.
He will not trigger Magic Effects such as Cooldown Reduction, making them useless for him.
Bullets in the gauge are emptied when one of his damaging skills were used.
(Active 1)
Final Bombing
(Modèle:Physical/Ranged)
Removes all buffs from the target. The skill does not mention the following for both Final and Ultimate Bombing:
The skills will always (considering they did not MISS) inflict their base damage (~3000% for Final, ~1900% for Ultimate Bombing). The number of bullets in the gauge will then increase that damage by 950% for each. For 4 bullets, that will mean an additional 3800% damage ontop of the skill's base damage (for Ultimate Bombing, the stun duration is also increased).
5 bullets will actually offer less additional damage to the skill as it is now ~2600%/~1500% damage. However, it compensates with its additional effects, namely gaining the Perforant damage property, hitting with 100% accuracy and ignoring half/all of the target's Defense.
BTW, the additional damage is the one gaining the Perforant property, while the base damage gains the "ignores the enemy's DEF" aspect (which makes no difference for Final Bombing, but is worth mentioning for damage number tracying).
(Active 2)
Ultimate Bombing
(Modèle:Physical/Ranged)
see above
(Active 3)
Load Immediately
Does not take a spot in his usual skill sequence. It may be casted at the very beginning of the battle, or much later on.
(Passive 1)
Iron Will
(Passive 2)
Desperate Determination


Trivia
  • He is the first unit to feature the gauge system or a resource bar on allies at all.
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